A La Carte Subscriptions for Institutions
These prices are effective July 1, 2024.
The following applies for non-member subscriptions for institutions:
- Pricing applies to institutions (academic libraries, government, & corporations)
- Access is to current subscription year only. No archival access applies.
- No post cancellation archival rights apply to a la carte subscriptions (via Portico, CLOCKSS, or DVD local loading)
- No discounts available for a la carte orders via subscription agents or direct through ACM
- Access is via a single institutional ACM Web Account (username & password), which may be shared within an institutional environment
- Usage Statistics are not provided to institutions for a la carte subscriptions
For more information about A La Carte Subscriptions for Institutions, please contact ACM Member Services Department at: ACM Member Services Dept.
For information about ACM Digital Library Subscriptions via consortia, government, or corporations, please contact ACM Digital Library Sales at: [email protected]
Magazines and Journals | Issues per year | Print Only | Online Only | Online & Print | Expedited Air |
---|---|---|---|---|---|
Collective Intelligence ACM/Sage (COLA) | 12 | **GOLD OPEN ACCESS** | |||
Communications of the ACM (CACM) |
12 |
$1395 |
n/a |
n/a |
$86 |
Computing Reviews (CREV) |
12 |
n/a* |
n/a |
n/a* |
n/a* |
Computing Surveys (CSUR) |
4 |
n/a* |
$784 |
n/a* | n/a* |
4 | ** GOLD OPEN ACCESS ** | ||||
Digital Threats: Research and Practice (DTRAP) | 4 | ** GOLD OPEN ACCESS ** | |||
Distributed Ledger Technologies: Research and Practice (DLT) | 4 | n/a | $775 | n/a | n/a |
Formal Aspects of Computing (FAC) | 4 | ** GOLD OPEN ACCESS ** | |||
Games: Research and Practice (GAMES) | 4 | n/a | $738 | n/a | n/a |
ACM InRoads | 4 | $419 | $342 | $505 | $86 |
6 |
$978 |
$784 |
$1180 |
$52 |
|
6 |
$1092 |
$964 |
$1309 |
$46 |
|
4 |
n/a* |
$621 |
n/a* | n/a* | |
Journal on Computing and Sustainable Societies (JCSS) | 4 | n/a* | $748 | n/a* | n/a* |
4 |
n/a* |
$621 |
n/a* |
n/a* |
|
Journal of Data Science (JDS) | 4 | **GOLD OPEN ACCESS** | |||
12 |
n/a |
$730 |
n/a |
n/a |
|
Journal on Emerging Technologies in Computing Systems (JETC) |
4 |
n/a* |
$638 |
n/a* | n/a* |
Journal on Responsible Computing (ACMJRC) | 4 | n/a* | $748 | n/a* | n/a* |
Journal of the ACM (JACM) |
6 |
n/a* |
$1011 |
n/a* | n/a* |
Journal on Autonomous Transportation Systems (JATS) | 4 | n/a* | $748 | n/a* | n/a* |
4 |
$654 |
n/a |
n/a |
$27 |
|
Transactions on: |
|||||
Accessible Computing (TACCESS) |
4 |
n/a* |
$621 |
n/a* | n/a* |
Algorithms (TALG) |
4 |
n/a* |
$953 |
n/a* | n/a* |
Applied Perception (TAP) |
4 |
n/a* |
$652 |
n/a* | n/a* |
Architecture and Code Optimization (TACO) | 4 | ** GOLD OPEN ACCESS ** | |||
Asian and Low-Resource Language Information Processing (TALLIP) |
12 |
n/a* |
$505 |
n/a* | n/a* |
Autonomous Adaptive Systems (TAAS) |
4 |
n/a* |
$621 |
n/a* | n/a* |
Computational Logic (TOCL) |
4 |
n/a* |
$761 |
n/a* | n/a* |
Computation Theory(TOCT) |
4 |
n/a* |
$621 |
n/a* | n/a* |
Computer-Human Interaction (TOCHI) |
4 |
n/a* |
$675 |
n/a* | n/a* |
Computer Systems (TOCS) |
4 |
n/a* |
$823 |
n/a* | n/a* |
Computing Education (TOCE) |
4 |
n/a |
$931 |
n/a |
n/a |
Computing for Healthcare (HEALTH) | 4 | n/a | $738 | n/a | n/a |
Cyber-Physical Systems (TCPS) |
4 |
n/a* |
$645 |
n/a* | n/a* |
Database Systems (TODS) |
4 |
n/a* |
$815 |
n/a* | n/a* |
4 |
n/a* |
$900 |
n/a* | n/a* | |
Economics and Computation (TEAC) |
4 |
n/a* |
$764 |
n/a* | n/a* |
Embedded Computing Systems (TECS) |
4 |
n/a* |
$690 |
n/a* |
n/a* |
Evolutionary Learning and Optimization (TELO) | 4 | n/a | $775 | n/a | n/a |
Graphics (TOG) |
4 |
n/a* |
$823 |
n/a* | n/a* |
Human-Robot Interaction (THRI) | 4 | ** GOLD OPEN ACCESS ** | |||
Information Systems (TOIS) |
6 |
n/a* |
$823 |
n/a* | n/a* |
4 |
n/a* |
$799 |
n/a* | n/a* | |
4 |
n/a* |
$596 |
n/a* | n/a* | |
Interne t of Things (TIOT) |
4 |
n/a |
$775 |
n/a |
n/a |
Internet Technology (TOIT) |
4 |
n/a* |
$731 |
n/a* | n/a* |
9 |
n/a* |
$621 |
n/a* | n/a* | |
4 |
n/a* |
$583 |
n/a* | n/a* | |
Mathematical Software (TOMS) |
4 |
n/a* |
$815 |
n/a* | n/a* |
Modeling and Computer Simulation (TOMACS) |
4 |
n/a* |
$784 |
n/a* | n/a* |
Modeling and Performance Evaluation of Computing Systems (TOMPECS) |
4 |
n/a* |
$668 |
n/a* | n/a* |
Multimedia Computing, Communications, and Applications (TOMM) |
12 |
n/a* |
$638 |
n/a* | n/a* |
Networking (TON) (IEEE/ACM) |
6 |
n/a |
$3448 |
n/a |
n/a |
Parallel Computing (TOPC) |
4 |
n/a* |
$819 |
n/a* | n/a* |
Privacy and Security (TOPS) |
4 |
n/a* |
$769 |
n/a* | n/a* |
Probabilistic Machine Learning (TOPML) | 4 | **GOLD OPEN ACCESS** | |||
Programming Languages and Systems (TOPLAS) |
6 | ** GOLD OPEN ACCESS ** | |||
Quantum Computing (TQC) |
4 |
n/a |
$775 |
n/a |
n/a |
Recommender Systems (TORS) | 4 | n/a | $738 | n/a | n/a |
4 |
n/a* |
$621 |
n/a* | n/a* | |
Sensor Networks (TOSN) |
6 |
n/a* |
$638 |
n/a* | n/a* |
Social Computing (TSC) |
4 |
n/a* |
$645 |
n/a* | n/a* |
8 |
n/a* |
$744 |
n/a* | n/a* | |
4 |
n/a* |
$645 |
n/a* |
n/a* | |
Storage (TOS) |
4 |
n/a* |
$638 |
n/a* | n/a* |
Web (TWEB) |
4 |
n/a* |
$621 |
n/a* | n/a* |
PACM on: |
|||||
Computer Graphics and Interactive Techniques (PACMCGIT) |
|
n/a |
$725 |
n/a |
n/a |
Human-Computer Interaction (PACMHCI) |
|
n/a |
$725 |
n/a |
n/a |
Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT) |
|
n/a |
$575 |
n/a |
n/a |
Management of Data | n/a | $748 | n/a | n/a | |
|
n/a |
$575 |
n/a |
n/a |
|
Networking | n/a | $748 | n/a | n/a | |
Programming Languages (PACMPL) | ** GOLD OPEN ACCESS ** | ||||
Software Engineering | ** GOLD OPEN ACCESS ** |
*ACM will cease print publication for ACM’s journals and transactions as of January 2024. We are no longer offering new print subscriptions for these titles.
Lifelong Learning
ACM offers lifelong learning resources including online books and courses from Skillsoft, TechTalks on the hottest topics in computing and IT, and more.
ACM Case Studies
Written by leading domain experts for software engineers, ACM Case Studies provide an in-depth look at how software teams overcome specific challenges by implementing new technologies, adopting new practices, or a combination of both. Often through first-hand accounts, these pieces explore what the challenges were, the tools and techniques that were used to combat them, and the solution that was achieved.